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MagicTower

A Japanese pseudo-RPG written in Java, also called "Tower of the Sorcerer".

I originally discovered a flash version in Chinese (though you don't need to understand to play … um … except for some of the advice the old guys give :-P).

Aparently it's somehow related to WorldWideAdventure, though I wouldn't swear on it until my Nihongo gets better.

It's a simple yet difficult pseudo-RPG. It's not real-time (like NetHack?, except that the enemies don't move at all), and in fact is more of a puzzle game than a RPG. You have attack, defense, you kill monsters and pick up gold, but there's no randomness involved, and it's generally a question of optimiation and tradeoffs ("Should I fight that zombie now and get the crystal, or go fight the skeletons on the sixth floor and get gold ?). Anyway, I like the gameplay and I've implemented something like it in the last version of DreamStones.